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Appendix 3 – Advanced Information

Select the Good Software / Format Combination

Below is the list of all possible 3D modelling software, from the most compatible to the lowest.

SoftwareExport formatSupport information
Solidworks 2018Native3DCloud Solidworks plug-in
3dsmax 2016 x64DAE OpenColladaQualified using OpenCollada 🔗 v1.4.1
GLB / GLTF version 2.0Compatible using 3DSMax 🔗
Blender 2.79bDAE OpenColladaCompatible v1.4.1
OBJ + MTLCompatible Any version
GLB / GLTF version 2.0Compatible using Blender to glTF 🔗 As .glb or .gltf + .bin + textures. Self embedded GLTFs are not supported.
Maya 2019GLB / GLTF version 2.0Compatible using Maya 🔗 As .glb or .gltf + .bin + textures. Self embedded GLTFs are not supported.
SketchupNot supported
AutoCADNot supported

Analyze the Supported Features

OBJ Format

Meshes & Primitives FeaturesLevelSupport
3 points faces🔵Full
4 points faces⚪️Partial ⚠ The conversion process might alter concave polygons.
>4 points facesNone
Color/Dissolve interpolationNone
Free formsNone
Groups🔵Full
Level of detailsIgnored
LinesNone
Normals🔵Full
PointsNone
Shadow and Ray castingIgnored The Kitchen planner already computes shadows and reflections. They cannot be forced by the models data.
Smoothing groupsNone
Texture coordinates🔵Full
Vertex🔵Full

GLTF / GLB Formats

Meshes & Primitives FeaturesLevelSupport
JointsNone
LinesNone
Line loopsNone
Line stripsNone
Normals🔵Full
PointsNone
Positions🔵Full
TangentsNone
Texture coordinates⚪️Partial ⚠ Only TEXTCOORD_0 and TEXTCOORD_1 are taken into account. All material textures are applied to the texture coordinates of index 0. The texture coordinates of index 1 can additionally reference the occlusion map.
Triangles🔵Full
Triangle fans🔵Full
Triangle strips🔵Full
Vertex colorsNone
WeightsNone

DAE (OpenCollada)

Geometries FeaturesLevelSupport
Basic meshes🔵Full
Convex meshesNone
SplinesNone
Basic vertices🔵Full
Control verticesNone
Material Binding⚪️Partial Only the "technique_common" tag is taken into account.
Primitives FeaturesLevelSupport
LinesNone
LinestripsNone
Polygons⚪️Partial ⚠ The conversion process might alter concave polygons.
Polylist🔵Full
Triangles🔵Full Supported inputs are VERTEX, NORMAL and TEXTCOORD
TrifansNone